October update: what to check now
After the level summary, spend personal coins in the upgrade tree and coordinate cards in four shared table slots. A purchased extra slot benefits the team while its owner is present. Exact prices and the complete upgrade tree remain unpublished.
October 9 reset chapter progress for everyone as meta-progression reached the main branch. Personal quota coins and permanent upgrades now carry across runs and crews; chapter position, unlocked cards and a reconnect are different kinds of progress.
September 25: earlier corrections
Shops 2–5 start at higher prices, with further increases in shops 4–5. Earned gold is no longer capped on area transitions.
Unlocks follow the new progression
September 10 reordered unlocks alongside the new level sequence. September 14 fixed cards disappearing after unlocking and prices jumping between levels. This does not establish a public item-by-level price chart.
Solo and team stores have separate balance history. Rupor was removed from the solo store in August; this is narrower than saying the item was removed from every mode. Water Pistol was explicitly removed from the store in September.
Read the current cards
Category icons were added to cards and cart upgrades now have their own category. Weapons and tools show a use counter. Check the specific offer and remaining uses instead of assuming every tool is permanent.
September 18 fixed card selection. If the displayed selection and purchased item diverge on the updated build, capture the card and level before another purchase.
Buy for the next task
Use the next level preview to decide whether transport, protection or a weapon solves the immediate problem. Old Monkey Cart and Golden Weapon unlock references are dated history, not a current shopping list.
No exact Golden Sword damage, Golden Hand Cannon ammunition, or revised Monkey Cart price is supplied by these September notes. The wiki leaves those fields unknown.
Shared patch graph
Latest changes affecting this page
- 2026-10-09 · Meta-Progression is Out of Beta: Upgrade Cards, Day Restarts and a New Tutorial
Meta-progression reaches the main branch: personal coins and permanent upgrades, a shared card table, team day restarts and a chapter-progress reset.
Patch context · Official source - 2026-09-25 · Mimics Finally Keep Their Cauldrons On, and Co-op Stays in Sync
Solo quota, shop balances and co-op synchronization changed, alongside Mimic, Ear, Anchor and Castle elevator fixes.
Patch context · Official source - 2026-09-18 · A Fresh Lobby, 70 More Places to Find Loot
Lobby previews and clearer host/code feedback arrived with 70 additional loot spawn points across 15 levels, lift corrections and recovery fixes.
Patch context · Official source - 2026-09-14 · A Working Tutorial, More Loot and a Store That Behaves
The tutorial loading blocker was fixed, quota progression corrected and store unlocks/prices rebuilt around the revised level sequence.
Patch context · Official source - 2026-09-10 · The Statues Are Awake, and the Head Crab Has Changed Shape
Head Crab became a jellyfish; two unnamed threats, new equipment, 20 achievements and a rebuilt location/chapter order reshaped the run.
Patch context · Official source
How we verified this
- MAJOR UPDATE: The Statues Are Awake, and the Head Crab Has Changed ShapeRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-10Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- A Working Tutorial, More Loot and a Store That BehavesRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-14Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- A Fresh Lobby, 70 More Places to Find LootRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-18Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- New Update: Daily Saves and a Solo RebalanceRetroStyle Games via Steam · checked Aug 26, 2026Published 2026-08-21Official source for daily/chapter saves, public-default lobbies, reconnect state, solo/team balance and current optimization fixes.
- Golden Weapons Land and the Monsters Get Reined InRetroStyle Games via Steam · checked Aug 26, 2026Published 2026-08-25Newest official update found at the Aug 26 research gate: Golden Weapons, threat rebalancing, downed timers, hauling, solo store and voice fixes.
- Mimics Finally Keep Their Cauldrons On, and Co-op Stays in SyncRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-25Full dated announcement verified in the official archive. Individual permalink689769594581157442 was not reliably readable; no SteamDB build number is asserted as official.
- Meta-Progression is Out of Beta: Upgrade Cards, Day Restarts and a New TutorialRetroStyle Games via Steam · checked Oct 15, 2026Published 2026-10-09Steam News API announcement 1846018067933888, main branch. Chapter reset, personal persistent coins, shared card table and day restart. No complete prices or vote threshold published.