Current official floor timers

The newest official patch found at research time gives two exact values: solo players remain on the floor for 25 seconds and co-op players for 15 seconds. The wording describes floor time; it does not explain every follow-on state.

Use the timer difference for urgency, not as a complete revive specification.

Current official floor timers
ModeOfficial Aug 26 floor time
Solo25 seconds
Co-op15 seconds

Moving downed friends is a player-reported pain point

A current Steam Community discussion reports that stamina pressure makes picking up or moving downed friends difficult. This shows a real question players have but does not prove a global bug or one exact stamina formula.

Record crew size, build, object load, scene, and what action caused the stamina collapse before escalating.

Prepare the recovery lane

Before touching a downed player, stop optional hauling, clear a short route, and keep other crew members from occupying the same narrow lane. One rescuer and one lookout is easier to coordinate than everyone grabbing at once.

These are conservative team habits derived from the time pressure, not hidden revive bonuses.

Solo recovery context

Solo receives ten more seconds of floor time than co-op in the current patch. Separate solo balance also applies to quota, shop context, item counts, and enemy spawns.

The longer timer does not guarantee recovery from every position or threat. Protect space before a risky haul and use behavior cues to avoid a second hit.

Open the current solo guide

Co-op recovery context

Co-op floor time is 15 seconds, so a crew should call the location and threat before committing. Open-deck voice received a fix on Aug 26, while local audio and session problems can still affect communication.

If a player disconnects rather than falls, use the reconnect path; do not treat the two states as interchangeable.

Review current co-op context Use the reconnect guide

Unverified details stay labeled

The checked official sources do not independently confirm the community-described booty revival detail, an exact stamina cost, pickup animation timing, carry speed, invulnerability, or recovery health.

This page will only promote one of those details when a current official note or direct verified build evidence supports it.

Report a repeatable recovery failure

Capture mode, crew size, map, build, downed location, nearby threat, whether the player was carrying anything, stamina state, and exact failed action. A short reproducible description is more useful than a broad balance claim.

Use the Co-op Troubleshooter for voice, version, lobby, disconnect, and reconnect branches around the same run.

Open the Co-op Troubleshooter Check current fixes

Direct answers

Frequently asked questions

How long are players downed?

The Aug 26 patch says 25 seconds in solo and 15 seconds in co-op.

Is moving friends a confirmed stamina bug?

It is a player-reported pain point, not a confirmed universal bug or published formula.

Is the booty revival detail official?

Not in the checked current official sources, so it remains explicitly unverified.

How we verified this