2026-09-25 · Mimics Finally Keep Their Cauldrons On, and Co-op Stays in Sync

Solo quota, shop balances and co-op synchronization changed, alongside Mimic, Ear, Anchor and Castle elevator fixes.

  • Solo: no quota threshold in the first four levels of Chapter 1.
  • Shops 2–5 start at higher prices, with further increases in shops 4–5. Earned gold is no longer capped on area transitions.
  • Ear does not aggro while walking to a new spot and abandons unreachable destinations.
  • Anchor pathfinding now follows its route more reliably.
  • Mimic cauldron attack motion, dropping and headwear placement were corrected; attaching a cauldron no longer teleports it.
  • Missing shops after transitions and inconsistent death/revive states between players were fixed.
  • Castle 2 descending lifts no longer push crouching players below the floor. Castle vertical-lift floating and hand shaking were corrected.
  • Violin rotation during camera movement was fixed.
  • The invisible wall by Cracken no longer obstructs detached body parts.
  • Quota marker visibility, elevator-call prompts and chapter-page navigation were corrected; tavern music follows the Music slider.
Official announcement

2026-09-18 · A Fresh Lobby, 70 More Places to Find Loot

Lobby previews and clearer host/code feedback arrived with 70 additional loot spawn points across 15 levels, lift corrections and recovery fixes.

  • Lobby section cards have previews, the status says “Waiting for host”, and copy confirmation appears on the code button.
  • 70 new loot spawn points span 15 levels. Ship floor spawns and oversized Mansion chest items were corrected.
  • Every level has elevator call levers; brake levers are removed. Players and cart cargo now ride lifts correctly.
  • Teleport Crystal crouched right-click and Ship throwing obstruction were fixed; standing on it no longer enables flight.
  • Booty attachment and teammate revival failures were fixed. Anchor and Crab release players during host migration.
  • Man in Shadows correctly teleports between floors; burrow rats return after a player dies.
  • Tutorial chest jumpscare is disabled; the cauldron marker is absent from level 3. Store card selection was fixed.
Official announcement

2026-09-14 · A Working Tutorial, More Loot and a Store That Behaves

The tutorial loading blocker was fixed, quota progression corrected and store unlocks/prices rebuilt around the revised level sequence.

  • Quota now rises consistently instead of sometimes dropping after the location reorder.
  • Unlocked store cards no longer disappear between levels and erratic prices were corrected.
  • Levels 3, 4 and 8 received more valid loot spawn positions; elevator winches require 2.5 times fewer turns.
  • The tutorial starts correctly. A yellow cauldron marker appears on the first two levels and disappears when picked up.
  • Thick Booty stamina is a fixed amount rather than a percentage; the announcement does not give that amount.
Official announcement

2026-09-10 · The Statues Are Awake, and the Head Crab Has Changed Shape

Head Crab became a jellyfish; two unnamed threats, new equipment, 20 achievements and a rebuilt location/chapter order reshaped the run.

  • Head Crab has a jellyfish model, a new head-clamp appearance, leap animation, sounds, vignette and different removal loot.
  • An unnamed treasure-disguised enemy drags a player until a friend frees them; another unnamed threat circles overhead.
  • Locations alternate through Mansion, Ship and Castle; Ship first appears at level 2 and Castle at level 4. The first four chapters contain one level each; later chapters contain two.
  • Enemy sets and boss selection are level-specific. Snake HP changed from 500 to 150; Man in Shadows now teleports.
  • Boomerang, protective Cover and Teleport Crystal were introduced. Water Pistol was removed from the store.
  • Store unlocks were reordered, expensive loot unlocks gradually and payout targets were smoothed. 20 Steam achievements were added.
  • Large items became heavier, violin lighter, and item values/sizes were adjusted. Cart upgrades have their own store category; tools/weapons show use counters.
  • On Ship, the cart is absent from day two onward and Cracken moved closer. Mansion stair collision and lighting were fixed.
  • The developer reports 3–4 times faster loading; coin-spawn frame drops and low-setting light flicker were fixed.
Official announcement

2026-09-09 · Steam Deck Verified

The developer announced Verified status with working mapped controls and readable text.

  • Deck keyboard/navigation fixes preceded verification. The announcement promises no numeric FPS or battery target.
Official announcement

2026-09-03 · THIS CHANGES EVERYTHING

A small startup-loading improvement, despite the dramatic announcement title.

  • Application startup from Steam is faster.
Official announcement

2026-09-01 · Cleaner Carrying, Fresh Loot and a Pile of Fixes

Multi-grab now follows the heaviest item; doors, chest collisions and location loot pools were revised.

  • Holding a cart, cauldron, door, booty or player hand blocks extra grabs. Strong Arms no longer affects doors or lids.
  • Ship/Castle loot pools changed, Mansion chair pickup and Ship doors/chests were fixed.
  • Anchor pull and Sleeper looking animations were updated; Man in Shadows can land only one hit at a time.
Official announcement

2026-08-28 · Healing With Fish Just Got Quicker

Right-click fish healing became faster, while loading-screen reconnect, Deck input and GPU occlusion fixes shipped.

  • Use right click to heal with fish faster. Piano multi-grab and composite-item damage were fixed.
  • Reconnecting after leaving during a loading screen was fixed.
  • GPU occlusion frame drops, network behavior and Deck keyboard/navigation were improved.
  • Anchor melee, furniture interactions, safe zones and chase behavior received fixes.
Official announcement

Historical event: full access ended September 9

The September 1 extension kept Ship and Castle open through September 9. That dated event is over; it is not current permanent access or unlock policy.

How we verified this
  • Healing With Fish Just Got Quicker, Plus a Round of FixesRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-08-28Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • Cleaner Carrying, Fresh Loot and a Pile of FixesRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-01Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • THIS CHANGES EVERYTHINGRetroStyle Games via Steam · checked Sep 25, 2026Published 2026-09-03Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • Last Pirates: Die Together is Now Steam Deck VerifiedRetroStyle Games via Steam · checked Sep 25, 2026Published 2026-09-09Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • MAJOR UPDATE: The Statues Are Awake, and the Head Crab Has Changed ShapeRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-10Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • A Working Tutorial, More Loot and a Store That BehavesRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-14Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • A Fresh Lobby, 70 More Places to Find LootRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-18Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
  • One More Week, the Ship and the Castle Stay OpenRetroStyle Games via Steam · checked Sep 25, 2026Published 2026-09-01Historical event; explicitly ended September 9. Not current unlock policy.
  • Mimics Finally Keep Their Cauldrons On, and Co-op Stays in SyncRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-25Full dated announcement verified in the official archive. Individual permalink689769594581157442 was not reliably readable; no SteamDB build number is asserted as official.