October update: what to check now
Keep secured quota separate from carried estimates. October 9 introduces personal persistent coins and a day-restart recovery based on half the delivered quota. The source does not give an individual refund formula or a new full target table.
October 9 reset chapter progress for everyone as meta-progression reached the main branch. Personal quota coins and permanent upgrades now carry across runs and crews; chapter position, unlocked cards and a reconnect are different kinds of progress.
September 25: earlier corrections
Solo: no quota threshold in the first four levels of Chapter 1.
The September 25 wording refers to the first four levels of Chapter 1, while September 10 described the first four chapters as one level each. The announcements do not reconcile those labels. Read the current chapter/level selector and quota display; this wiki does not invent a replacement chapter table.
Separate secured, carried and estimated loot
Secured value is what the game has accepted. Carried value can still be lost or damaged, while a value estimated from loot you have not collected is less certain again. Putting all three in one total can make an unfinished quota look complete.
Compare the remaining gap with a realistic next trip
Use a short trip for known loot when it closes the gap. For an optional detour, consider the route back, available transport and whether another player is needed to free or revive a carrier. This is a planning heuristic, not a verified optimum or a hidden game rule.
Why an old quota screenshot can mislead
September 10 smoothed progression and September 14 corrected backsliding quotas after the level reorder. September 18 added 70 possible spawn points across 15 levels, not 70 guaranteed items to each run. More spawn positions cannot be counted as money before you find the loot.
Worked arithmetic example — not game balance
The distinctions below separate the official change from the observation you can make in your own run. Practical next steps are guidance, not additional hidden mechanics.
| Situation | Evidence or example | How to use it |
|---|---|---|
| Example target 100 | Example secured value 30 | The secured gap is 70. These numbers are user-selected examples, not an official level quota. |
| Example carried value 20 | Not yet accepted at the boat | If it all arrives intact, the remaining gap would be 50. |
| Example estimated loot 10 | Still less certain than carried value | Recovering it as well would reduce the projected gap to 40, not guarantee success. |
| Two-person example crew | Equal division is optional | Splitting the secured gap gives 35 each; the game does not require that division. |
Shared patch graph
Latest changes affecting this page
- 2026-10-09 · Meta-Progression is Out of Beta: Upgrade Cards, Day Restarts and a New Tutorial
Meta-progression reaches the main branch: personal coins and permanent upgrades, a shared card table, team day restarts and a chapter-progress reset.
Patch context · Official source - 2026-09-25 · Mimics Finally Keep Their Cauldrons On, and Co-op Stays in Sync
Solo quota, shop balances and co-op synchronization changed, alongside Mimic, Ear, Anchor and Castle elevator fixes.
Patch context · Official source - 2026-09-14 · A Working Tutorial, More Loot and a Store That Behaves
The tutorial loading blocker was fixed, quota progression corrected and store unlocks/prices rebuilt around the revised level sequence.
Patch context · Official source - 2026-09-10 · The Statues Are Awake, and the Head Crab Has Changed Shape
Head Crab became a jellyfish; two unnamed threats, new equipment, 20 achievements and a rebuilt location/chapter order reshaped the run.
Patch context · Official source
How we verified this
- MAJOR UPDATE: The Statues Are Awake, and the Head Crab Has Changed ShapeRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-10Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- A Working Tutorial, More Loot and a Store That BehavesRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-14Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- A Fresh Lobby, 70 More Places to Find LootRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-18Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- Mimics Finally Keep Their Cauldrons On, and Co-op Stays in SyncRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-25Full dated announcement verified in the official archive. Individual permalink689769594581157442 was not reliably readable; no SteamDB build number is asserted as official.
- Meta-Progression is Out of Beta: Upgrade Cards, Day Restarts and a New TutorialRetroStyle Games via Steam · checked Oct 15, 2026Published 2026-10-09Steam News API announcement 1846018067933888, main branch. Chapter reset, personal persistent coins, shared card table and day restart. No complete prices or vote threshold published.