Choose the right explanation for a failed grab
A carrying problem can have several distinct contexts. Start with what is already in your hands, not with a presumed item-weight statistic. The announcement describes specific restrictions and handling changes; it does not publish a universal maximum load or prove that every later failed pickup has the same cause.
| Observation | September 1 context | Next useful check |
|---|---|---|
| A pile moves differently | Multi-grab follows the heaviest object | Identify which object determines the movement |
| An extra grab will not attach | Certain held objects block extra grabs | Check whether you are holding a cart, cauldron, door, booty or hand |
| Strong Arms feels different at a door | Doors and lids no longer receive that effect | Do not use an old door demonstration as a current strength test |
| A familiar location has different cargo | Ship and Castle loot pools changed | Inspect actual loot rather than assuming an exhaustive old pool |
Handling rules are not a price or spawn table
The heaviest-object rule helps explain why a mixed pile behaves differently from a single small object. It does not give exact mass, carry speed, stamina cost or a guarantee that the pile fits through a doorway. Test the route with the objects present in your own run before asking a teammate to move the entire load.
Picking up items from Mansion chairs and Ship door/chest interactions were also corrected. Those named fixes belong to their location context. They should not be generalized into an unsupported claim that all furniture can be looted, all containers are safe, or every map shares the same item pool.
Keep the September 1 patch separate from later changes
Later September notes changed large-item weight and other transport behavior again. Read the current hauling guide before turning this historical record into a load plan. The separate September 1 access extension was time-limited and ended September 9; it is not evidence that Ship and Castle remain permanently unlocked for every player.
Use this page when you need to understand the September 1 transition. For a present-day item question, follow the entity or system guide below, which can include later corrections without rewriting what this patch originally announced.
How we verified this
- Cleaner Carrying, Fresh Loot and a Pile of FixesRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-01Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.
- One More Week, the Ship and the Castle Stay OpenRetroStyle Games via Steam · checked Sep 25, 2026Published 2026-09-01Historical event; explicitly ended September 9. Not current unlock policy.
- MAJOR UPDATE: The Statues Are Awake, and the Head Crab Has Changed ShapeRetroStyle Games via Steam · checked Sep 26, 2026Published 2026-09-10Full official announcement reviewed in the archive. Date is the published calendar date; midnight does not assert an exact publication time.